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Halo most certainly does NOT beat out most games on that list. All I saw were examples taken from Reach which were then applied to different gaming features from a whole wide range of video games. 

For example, in LittleBig Planet 2, you can create your own custom soundtrack. But the article never mentions that did it? No, it did not. Instead, the article pointed out towards the fact that Forge 2.0 can allow you to create your own levels just like in LittleBig Planet. Nothing else. Somehow that beats out an entire game? I think not. 

Oh, and another thing. Since Reach was able to fit in DVD 9 means that it somehow puts Blu-ray to shame? I think I can answer that question with this overused phrase: LMFAO. The amount of data that Reach utilizes isn't that much people. Bungie fit that much content into the disc because the game itself never really used up a lot of space. Everything from character models to the detail in the environment hints towards the game never really using a lot of power and/or most of its code has been optimized for everything thats not detail. Thus not eating up alot of space. How about I use this analogy; 1-2 HD movies can fit on a blu-ray disc, but if they were standard definition you could fit lets say 7-8 movies. Do you see what I'm trying to say here? More content because most of the game was very arcade-y. 

The article is just flame-bait. Don't read into its bullshit. 

*note* I'm not hating on Halo or Reach for that matter. I'm merely giving you a different view of things through a more realistic point of view. Bungie are an amazing developer but lets face it. They didn't wave a magical stick and presto we have Reach. 



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