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Jaos said:

There's one thing I forgot to mention in my hands-on: You had to calibrate each game before starting to play.

That process means standing so your image on screen is in a marked area, holding the controller besides your shoulder, then down on your side, then in front of your belly button, and the dancing game measuring your arm length stretched out to the side, too.

It won't become out of sync like the WM , but I think it can become a little tiring when you're having a party with lots of people taking turns. Unless they let you save those calibrations as profiles.

This info. is important.  I didn't know this.  I assumed it was similar to WiiMote