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Mr Puggsly said:
M.U.G.E.N said:
Mr Puggsly said:
M.U.G.E.N said:


lol let's not go into kinect now cuz I rather not bring it in here...but the lag it has shown so far will make pretty much any fighting game = a bad experience, the day you have a fighting game on kinect that will follow you're whole body exactly the way it should you come let me know..but yea we will see how things work out...we will know for sure how both sides did with their SW after the first year (talking about quality here)..so for now this is all speculation on both sides

ps: this game does have dodging but nvm

Alright...  full body motion tracking with lag vs controls limited to your hands. Not that we really know how bad the lag is yet.

We don't have any fighting games that follow your whole body exactly yet. But we have seen 3D models on the Kinect follow your whole body exactly. Lets hope they can bring that together.


Yep and we have seen amazing things done with Move in demos too...so yea let's wait and see

The tech demos I've seen are pretty much limited to your hands. But they are pretty impressive I guess.

I'm not the most tech savy person, but even I know Move with the PSEye can track your upper body. Even in this game it can track you upper body. Move can also track your head. So basically if it's a boxing game, it can be pulled off rather well. It surely can track your whole body too but it's more limited than the kinect obviously, Kung Fu live is a good example. I haven't seen a Kinect demo that tracks REAL fast movements of the body (like a kick, a proper one) also. I see the potential but time will tell if either will live up to it.



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