celine said:
I have the same impression . |
From a theoritical perspective it could be both ...
An approach to game development that may be attempted by developers in the near future when the gameplay mechanics are not technically challenging (like an RPG, which have remained practically unchanged since the snes) is to base your game's geometry around the Wii version and then have upgraded textures and effects for the PS3/XBox 360. The end result is you could have a game that didn't look particularly impressive on the PS3/XBox 360 but was not particularly ugly for either platform either.







