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KylieDog said:
-Newcloud- said:

thank god someone else noticed this, its going to cost us more for 2 move controls and this nav control they should of just made a move control with a analog stick. what if a dev wants to make a game like zelda because using the bow requires 2 motion contols 1 to aim and the other to pull back the string... i hope sony know what there doing :/


Twilight Princess bow scheme was more practical.

 

"Hey we have this pointer technology, it lets you point."

"Hey, you point the arrow when aiming a bow, maybe we could make a link between the two"

"Yeah lets not use the pointer and instead hold the device vertically, making everything more awkward"

dude thats how you hold a bow vertically