Icyedge said:
nobodyspecial said:
Icyedge said:
leatherhat said:
nobodyspecial said:
You find moving your feet to move complex? You find looking around or moving your hand to move a camera complex? You find pointing to aim and moving your fingers/thumb/hand in someway to shoot complex? How do you function in life and how the hell did you work out how to use a keyboard? Lol! And of course the Kinect is capable of all that and I wouldn't be surprised if some if not all of those things are featured in launch games. (One of the sports games has paintball which could use controls like that.)
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Do you really think that its a practical replacement for a controller? If so more power to you, you're gonna need it when you dance all over your living room playing some basic shooter
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Leatherhat is right, it makes absolutely no sense to use that method over a controller. Unless you want to loose weight that is.
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Sorry to disappoint you but I seriously doubt you'd lose (not loose) much if any weight using my control method. You wouldn't be "dancing all over your living room" you'd be moving slightly more than playing a lightgun game like a Virtua Cop or House Of The Dead game. Or do you think that they play better using a joypad too? (That's a criticism I have of the Xbox360 actually, where the hell are the lightgun games and guns??!)
The Kinect isn't supposed to replace the joypad, at least not yet as it's just the first version of its type of controller. (3D body motion capture. I didn't say "full body" this time in case somebody nitpicks that it most likely can't track individual fingers.) It's an alternative controller that Microsoft is obviously using first to get into the casual motion control market but then (hopefully and sooner rather than later) to make games and gaming experiences that will only be possible with the type of controller that the Kinect is. In fact even the simple Ricochet game is only possible with Kinect because you're not just touching points on the screen in 2D space to hit the balls, the 3D motion capture allows you to actually hit/kick/head in 3D space and at different velocities so you can control the angle and speed/power at which the balls are hit. Now you'll probably say that can be done with the Wii but it can't because the Wii just has 1 thing to hit with whereas with Kinect you can use your whole body so therefore can hit more than 1 ball at once and use any parts of your body to hit them with.
I'm amazed that some of you have managed to go beyond playing Space Invaders if you're unable to grasp the concept and understand the potential of Kinect.
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I dont really understand how your post reply to mine. Sure its only possible to do Ricochet on Kinect, I totally agree. There other games only possible with Kinect also. What I was saying is that its less efficient to control a type of game like FPS with Kinect instead of a controller. Adventure, RPG, FPS, TPS, Strategy, team sports (hockey, basket...), battle game (mortal combat, blazblue...) ect they would all be possible with Kinect, but the controller is simply more efficient.
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FPS games are trying to emulate being inside the player. If the controller is the player themselves rather than a joypad being controlled by the player in a not very realistic way then how can the controller be more efficient? So do you think that a controller is a more efficient way to play lightgun games than a lightgun itself? If you mean efficient as in using less energy by moving less then using a joypad is more efficient than using a steering wheel and pedals but many people prefer to play driving games using a steering wheel and pedals because it's more realistic and more fun to them. And I've never played Guitar Hero or Rock Band but I'm guessing that it would be more "efficient" to play them with a joypad rather than the intrument controllers?