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GodOfWar_3ever said:

If you can, ask the shipped numbers for their predecessors....things like KZ2, LBP 1 and inFAMOUS 1 from the respective devs, so we can compare with VGC numbers.

LBP 2

Will it be difficult for users to create levels that are not platformer levels ? Already confirmed yes

Ask them whether we would get more premium level kits than LBP 1 which only had MGS and Pirates of the Caribbean premium levels.

KZ3

Ask them about multiplayer, co-op, story co-op, etc.

Ask them if the heavy feel of the controls are still there. It's there in animation, but the cross-hairs move much more responsively. Sort of a middle ground.

That's what was stated, anyway. We'll never know how it feels until we play it for ourselves.

This one is very important. Tell them that you saw a video of an E3 demo, where the player died 2 times, but was revived by Rico. Is it impossible to fail if there is a buddy around you ? I hope not ... Please ask this.

inFAMOUS 2

Ask whether we would get more elemental powers other than ice ?

Ask them whether the boss characters such as Alden and Sasha return.