Icyedge said:
Leatherhat is right, it makes absolutely no sense to use that method over a controller. Unless you want to loose weight that is. |
Sorry to disappoint you but I seriously doubt you'd lose (not loose) much if any weight using my control method. You wouldn't be "dancing all over your living room" you'd be moving slightly more than playing a lightgun game like a Virtua Cop or House Of The Dead game. Or do you think that they play better using a joypad too? (That's a criticism I have of the Xbox360 actually, where the hell are the lightgun games and guns??!)
The Kinect isn't supposed to replace the joypad, at least not yet as it's just the first version of its type of controller. (3D body motion capture. I didn't say "full body" this time in case somebody nitpicks that it most likely can't track individual fingers.) It's an alternative controller that Microsoft is obviously using first to get into the casual motion control market but then (hopefully and sooner rather than later) to make games and gaming experiences that will only be possible with the type of controller that the Kinect is. In fact even the simple Ricochet game is only possible with Kinect because you're not just touching points on the screen in 2D space to hit the balls, the 3D motion capture allows you to actually hit/kick/head in 3D space and at different velocities so you can control the angle and speed/power at which the balls are hit. Now you'll probably say that can be done with the Wii but it can't because the Wii just has 1 thing to hit with whereas with Kinect you can use your whole body so therefore can hit more than 1 ball at once and use any parts of your body to hit them with.
I'm amazed that some of you have managed to go beyond playing Space Invaders if you're unable to grasp the concept and understand the potential of Kinect.







