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The Ghost of RubangB said:
Smidlee said:

 

The Ghost of RubangB said: To be honest, "hardcore games" is a marketing term created by developers who want you to think they're "cooler" than... whoever they're comparing themselves to at the time.

This doesn't make sense since to the developer "cooler" means big sales. "hardcore" games usually sells nowhere near what more casual games do. Of course they are exceptions.   For Example:  A lot of hardcore racing fans wanted F1 2010 to be a hardcore sim. Codemaster on purpose making this game leaning toward more casual in the effect of increasing sales. 

Yeah that's why it's a marketing term.  You call something "hardcore" when you're trying to convince fanboys that it's really really cool and made just for them and nobody else.  And then it usually loses a bunch of money.  I don't think it makes sense either.  It seems like Tetris is the most hardcore game of all time, the most casual game of all time, and the most successful game of all time.

Maybe "hardcore" just means "intentionally niche?"

It's not "cool"core but "Hard"core as hardcore usually has a steep learning curve.

 Mario Kart = casual since you can totally suck at driving yet have no trouble racing on MK. No knowledge of  Real-life physics required.  
 

F1:CE (ps3) =  very hardcore as knowledge of how real physics required and  lots and lots  of practicing around track to have any chance of winning even on easy settings.

 F1:2010 = part hardcore part casual as most gamers don't have the patience to learn a hardcore sim like F1:CE

 As far which is cooler I would say Mario Kart is clearly the winner.