Severance said:
Akvod said:
Severance said:
Akvod said:
Severance said:
Akvod said:
Severance said:
Akvod said:
When you increase supply and quantity, the value goes down.
In other words, who fucking cares? He makes so many god damn announcements, he's as fucking guilty as Square Enix. Fuck them both, so fucking full of themselves.
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you and boutros, are really weird people.
hes one of the best developers still around, but no, you ignored most of his games this gen because they weren't on consoles?
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I don't think he's the best developers around? *shrug*
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Then what is then?
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Yes, what is then?
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What other developers you consider the "best" that are still around and still stay true to their fans?
i can only think of few like Gabe Newell, Sakaguchi and so on.
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I don't know of any devs that are perfectly consistent with their quality. I think Creative Assembly is really consistent, but haven't played any of their recent games due to PC limitations. DICE fucked up recently, so not them anymore. I would like to say Sucker Punch, but I only played inFamous from them. However, I have huge expectations from them with inFamous 2 and hope they meet it.
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and have you played any game from Hideo?
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Only MGS4. Hated the control system of it and the stealth mechanics. I loved the simplicity and efficiency of the controls in the Splinter Cell series. Prefered simplicity in game mechanics too. Did not want RPG elements when I want to focus on stealth tactics. Because it wasn't "realistic" the stealth was also non-intuititive. You couldn't simply use common sense, but had to be an "insider" of the series. Did not like that.
Too bad Splinter Cell turned to shit too =/ Fucking Ubisoft Montreal was my favorite dev last gen. Ahh well, somebody mentioned a SC Trilogy port, so I'll definetly be buying that. If it's a fucking remake I'll jizz my pants and get that. But probably only upped graphics like GoW 1 and 2.