Slimebeast said:
Yeah. Too unoriginal. I'd say Meta ~85%. |
I hope not. I meant to say it looked suspiciously like QTEs in execution but hopefully it's not. 85% might not be a bad guess judging by that trailer. It doesn't look awful, just missing the "lighting in a bottle" that defined the original that they've never been able to replicate.
Of course, the challenge is Deus Ex won gazzilions of awards and was loved by a lot of people with good taste, but sold badly to the masses. For the sequels they're clearly trying to work out how to win the awards and keep it special and also sell loads.
Maybe they just need to realize they'd be better making a decent, not too expensive game true to Deus Ex and settle for the modest sales and great critical praise. I'm not sure there is some magic formula to achieve both.
Try to be reasonable... its easier than you think...








