See, I wish I could participate but all my musings are way too complicated. I essentially want to bring back classic WRPG's, since they've changed dramatically in the last decade and have been dumbed down (IMO) since the mid to late 90's.
Perhaps my greatest goal would be to create a game that parodies games, an RPG where everyone has lost their voice, and must use text in order to communicate. I am not among the majority of gamers that thinks voice acting is necessary in games, ESPECIALLY for RPG's. Sure, it's great for cutscenes, but I don't want to listen to someone talk every time I communicate with a character, especially since I'm done reading what they're saying 10 seconds before they finish. I really don't like how talking stops gameplay in those scenarios.
Currently playing: Uncharted: Drake's Fortune, NBA2k11, Metal Gear Solid, Picross 3d







