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CGI-Quality said:
letsdance said:
CGI-Quality said:
letsdance said:
CGI-Quality said:
Sony did expect MGS4-like numbers: http://www.vg247.com/2009/01/07/sony-expects-killzone-2-to-fair-better-than-mgs4/

It underperformed in sales, so perhaps it didn't rake in as much profit as desired.


http://v4vg.com/killzone-2-expected-to-sell-moreequal-than-metal-gear-solid-4/

???

Isn't that the "inside source that shall remain nameless"

Either way your source sources a source that no longer exists.

http://www.psxextreme.com/ps3-news/4402.html

http://www.psu.com/news/6009

http://kotaku.com/5125964/sony-expects-metal-gear-solid-4-type-sales-from-killzone-2

Plenty of sources received the same info. Sony expected bigger numbers, bottomline. They didn't achieve it. It happens.


"V For Video Games recently spoke to a Sony representative who says they fully expect Guerilla's hugely anticipated title to eclipse the sales mark of MGS4"

"Speaking to V for Video Games, a Sony spokesperson had the following to say on the situation"

"An unnamed and unconfirmed Sony employee reportedly told game site V For Video Games"

I'm curious, are you arguing that Sony didn't expect higher? Are you saying Killzone 2 met sales expectations? If so, have a source to prove it?

*headdesk*

He's not saying anything about Sony's expectations. He's just not dumb enough to treat an unnamed, unconfirmed and now non-existent source as credible. Shameless attempt at deflecting in order to cover your ass.

Anyway, having got that out of my system, I believe makingmusic made a comprehensive thread about the labour costs of KZ2's development about a year ago and iirc those costs plus marketing costs = a little over 2mil to break even.

Ultimately, it didn't sell barnstormingly well, but it has provided a solid platform of critical reception and consumer awareness upon which Guerrilla Games can really build with the third title.