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Solid_Snake4RD said:
Jereel Hunter said:

Exactly. As I said, what the dev wanted to do with it, was showcase the PS3. If they wanted to... Sell more copies, they'd have had a splitscreen option.

every dev wants to sell and jst because they didn't add splitscreen or another option doesn't mean they didn't wanna sell

Budget numbers for KZ2 were never confirmed. It cost a minimum estimated $45m, with some estimates ranging as high as $56m.

it was reported to have $40m in 2008

those $56million are absolute bullshit.it jst couldn't get near it.

they DID show demos. And claimed it was in-engine graphics. And people thought it was fake. And it turns out it was.

i meant playable demos by the public,they didn't show that,if they did then why would public doubt it

The game was INTENDED to have a much smaller budget. ($20m) But Sony had to match the visuals they had promised, so the eventual budget balooned to over double that. The intention wasn't to spend so much on it. Besides, I didn't claim the $60m, that probably is too high - I merely disagreed with the $30-$40m estimate.

you didn't claim $60m but you said that people who saying $20-40m need to do a reseach.........we know what that means

do you think corporations as big as sony jst lay out these game footages without planning everything.yeah the figure could have balooned but nowhere near  $20-30m

1) I'm not saying they didn't want to sell, of course they did. The point was that their primary focus was showcasing PS3's capabilities, not maximizing profit. They could have released a game with 4 player splitscreen and a much lowerbudget if they hasn't tried to match the original CGI demo they showed. But they wanted the best looking game out there. If it wasn't a Sony funded product, it would have been reckless.

2)It was reported to be at least $40m in '08, no concrete numbers confirmed. $56 does sound high, but $45m doesn't. It's dev team was massive.

3) Some people doubted it because it looked too good to be in game graphics - and for the time, it was.

4)What that means? it means $20-30m was way too low. it doesn't mean $60m.

As for companies like Sony... have you seen Sony's financials from recent years? Their projections were off 7 years in a row. And do you know why the figure ballooned above $20m? Because they promised something that cost way more than they budgetted for it. Remember the initial specs announced for the PS3? they were out of this world. The actual PS3 was far more inline with reality later on. And so was the final budget to make a game that looked like KZ2 - especially since it was before Sony had made all the dev tools they have nowadays.