| Jereel Hunter said: Exactly. As I said, what the dev wanted to do with it, was showcase the PS3. If they wanted to... Sell more copies, they'd have had a splitscreen option. every dev wants to sell and jst because they didn't add splitscreen or another option doesn't mean they didn't wanna sell Budget numbers for KZ2 were never confirmed. It cost a minimum estimated $45m, with some estimates ranging as high as $56m. it was reported to have $40m in 2008 those $56million are absolute bullshit.it jst couldn't get near it. they DID show demos. And claimed it was in-engine graphics. And people thought it was fake. And it turns out it was. i meant playable demos by the public,they didn't show that,if they did then why would public doubt it The game was INTENDED to have a much smaller budget. ($20m) But Sony had to match the visuals they had promised, so the eventual budget balooned to over double that. The intention wasn't to spend so much on it. Besides, I didn't claim the $60m, that probably is too high - I merely disagreed with the $30-$40m estimate. you didn't claim $60m but you said that people who saying $20-40m need to do a reseach.........we know what that means do you think corporations as big as sony jst lay out these game footages without planning everything.yeah the figure could have balooned but nowhere near $20-30m |







