Gnizmo said:
vlad321 said:
Yeah but the predators are super fast, there is no set up and tear down timer so you can targets out of yoru reach. I never used them to defend enything since they dropped dead very fast, but if I had to go out and clear zerg or infantry a few of them were awesome if I had something going in first absorbing the damage.
I also chose specters, but I was wondering if ghosts also get the bonuses that Specters get because holy crap the perma invis is fucking amazing.
P.S. Did anyoen egt the Hive Mind thing instead of a psi disruptor? The Disruptors were way awesome vs zerg if you placed them correctly all around. I am also guessing everyone got the tech reactor?
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Ghosts get the perma invis as well. I forget what the other Specter upgrade was, but I am pretty certain it is not the same as Ghosts which is bonus range and sight. I also got the Hive Mind. It sucked, hard. I probably wasn't using it right as I kept defaulting into multiplayer mode. For example I forgot I had Perdition Turrets up until the final level when I built the first one.
@TruckO How are you going to get used to the unit when it comes with all its upgrades base, and ton of other little things are unfixably different. Marauders not having Stimpacks for example. Also, when are we getting a 4 man Vgchartz team going?
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I'll start by adding you tonight on my friend list. Who will be players 3 & 4 though?