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binary solo said:

If they made Minect with 640x480 binocular camera and it meant selling it at a loss then I'd say cutting down the specs with no perceptable loss in gaming functionality to be able to sell at a profit is the right move.

Sign language would have been a "feel good" but pretty much useless feature at this stage of the game.

it is a perceptable loss (if true).  ability to do "sign language" isn't about helping out the disabled in this case...it's about using fingers has a viable control input.

really old news but remember this canceled game? it requires finger being able to recognize finger movements..

http://kotaku.com/5453423/canned-natal-two finger-game-concept-art

..although overall i agree that MS can't take a loss on this at launch.  sony taught everyone this lesson quite well already.