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Actually, the take downs for the 4 legged enemies in Rogue Squadron and Lair are different and not the exact same. In Rogue Squadron, you have to do the tedious harpoon and then wrap around the legs two or three times. In Lair, it's a little more interesting by having to first destroy the catapults (two or three I believe) on the animal before you can get close, in which you then press a button to harpoon a shot into it's leg in which the game will go into slow motion to give you a short time to thrust the controller forward. When you do that, it will take out the animal's leg and it goes down.

You have to deal with the motion controls and aiming, but I find it to be a little more interesting than taking down the walkers in Rogue Squadron with your constant left/right turn.