endurance said:
MikeB said:
GooseGaws said: What's so innovative about Lair? Take Rogue Squadron, replace the Star Wars ships with dragons, replace the analog control with motion control, juice up the graphics, and you have Lair. Even the menu design and medal system are exactly the same. |
The two most innovative aspects of this game are overall good motion sensing control and PSP remote-play. Halo 3 offers 0% innovation, innovation isn't required to make an excellent game though, just think the term shouldn't be used in the same sentence as Halo 3.  I haven't played Rogue Squadron, but to me it looks like a very very different style of game, in fact I know no game really being similar to Lair. |
panzer dragoon might be similar to it except it doesnt have its problems |
Don't know but looks like a very different gameplay style / feel:
Panzer dragoon:
http://youtube.com/watch?v=5Sl7PiM_AuA
Lair:
http://www.youtube.com/watch?v=f9Fc_Cp_aA8&NR=1
Other than riding a dragon like we have seen in many past games... Rogue Squadron III IMO seems very different as well:
http://youtube.com/watch?v=Mph0QnTQLNE