vlad321 said:
Funny part is that I have zero incentice to replay it on Brutal. The story is bad, the missions were interesting once they started but ended up being tedious towards the end (I'mlooking at you ,kill absolutely every building on the map, 144 if I remember correctly). Also yeah, the sotry is just fucking terrible and 1/3rd of the missions could have been cut without compromising its crappiness. I also managed to get just about all but a handful of the achievments on a single playthrough on Hard. So yeah, I have zero incentive, that's how bad it is. The Kerrigan and Warfield icons are just not worth it at all either. This isn't an L4D scenario where everything is different every time, and the hardest difficulty is indeed the true game. No this is the exact same crap each time. The funny thing is that since I know exactly where the triggers are on map now, (Have's fall for instance will have the bottom left attacked first then the middle bottom village next, etc.) I cna just park my people there wth perfect counters and even Brutal will be a joke. The only reason I failed even once was that weird swarm thing Kerrigan does that almost urdered my entire force. Obvioiusly on the 2nd go through I had no problems with it. I guess I thought it was like the devourer's blinding cloud more than it was plague but I guess I was wrong. |
I completely disagree. I found the missions to be perfect! In the first one, I remember getting bored on a few missions cause they took so long, or were repetitive. I also liked the story alot, as I did in the first, and I don't think they could have taken out a third of the missions, it felt just right with how they did it, lef tme wanting more! I can't wait to play on brutal either, I haven't had the chance to yet. Hopefully i'll get into the multiplayer too. I think its the best successor to starcraft I could have imagined.







