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How many units does a video game have to sell to qualify as a success or a flop?

Clearly there are some games that are over hyped and don't sell as many as expected but I mean in actual quantifiable terms what does the industry consider a success? 1 million? 500,000?

People are saying that Zack and Wiki is a flop with roughly 140,000 sold. How many would it need to sell to become a success?

Thanks guys.