How many units does a video game have to sell to qualify as a success or a flop?
Clearly there are some games that are over hyped and don't sell as many as expected but I mean in actual quantifiable terms what does the industry consider a success? 1 million? 500,000?
People are saying that Zack and Wiki is a flop with roughly 140,000 sold. How many would it need to sell to become a success?
Thanks guys.