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Killiana1a said:
Jay520 said:


To be fair, You only NEED two wands for ONE game: The Fight: Lights Out. Other games may offer to use two wands  (Gladiator duel), but you can use the nav controller instead. I don't even know why your bringing up 4 player capabilty because

 

  • Kinect doesn't even allow 4 players on one kinect device
  • I have yet to see a 4 player Move game where 4 people could play at one time. Most 4 player games could be used to take turns using ONE Move controller. 
You may have the option to buy an extra MOVE controller, but that doesn't mean it's needed, unless you really want to play The Fight: Lights Out. Either way, if you just wanted to try out motion controls, The starting price is higher for Kinect.

Yes, and the starter kit comes with the eye, motion controller, and navigation controller at a $99.99 price. For that second motion controller, you need to fork over $49.99 pushing the Move to $150. That is if you want to play The Fight: Lights Out.

As for the "Kinect is only two player" debate, it is quite laughable because those who make the argument are overlooking the obvious: Kinect via Live will have much more than 4 players because players will be able to connect their Kinect with more than 4 other players through their Xbox Live Gold membership.

Mentioning Live, then yes, there is another $50 added on to the price tag for the Gold membership.

I can easily foresee Kinect simulation games supporting up to 16 players via Xbox Live.


With its induced lag, I really think that you can forget having a nice online Kinect game experience (except trivia games maybe) They will simply be unplayable.