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Akvod said:
though<br>Even western games this gen that let you decide the story Dragon Age, Mass Effect 1 2, Kotor. I never was impressed because of different available decisions that imo were not that different and mostly superficial. Such as you killed the elves in DA:O the werewolves (is that what they were called replaced them). You sided with one side of the Dwarves, the other side didn't join. Though Dragon Age was the most impressive it was still not that impressive to me (the game was impressive just not the choice aspect).</p> <p>But, really if they were to take completely different routs 1/4th of the way through, and then more branches for each of those branches 1/2 way through that would be cool for some games, and sure as hell interesting if they were all done of equal quality. They could reuse locations in the different versions but, if they reused too many enemy/dialogue assets/locations I think it would be a waste and too samey.</p></td></tr></table><br /><br />


that was a disaster :P