| Reasonable said: His estimate seems to rely to much entirely on other estimates - cost of running PSN, etc. - for my liking to be much use. Really, this is just a guess. At best a very losely informed guess. I'm not saying PSN is profitable or not or how many PSN Plus Sony would need to make it profitable, but this really doesn't shed much light on the situation in my view. What about HOME transactions? Where do they figure? What does PSN generate from transactions? How much of the costs do they cover? |
It really depends on where he gets his information from. Since this is his specialisation he is a much better source than any one person speculating on a forum somewhere. I do believe he is backed up by a statement I saw from Sony that PSN itself wasn't yet profitable, I think it was last year.
Didn't we have a figure of 600M a year for Xbox Live? If you make an assumption that the whole model is about half as much revenue based upon that motorcycle game developers statement you get about $300M, 30% of which is 100M. So hes probably going something like 100M revenue - 200M running costs (he probably quietly asked people in the know) = -100M per year which ought to be covered by a few million PSN plus subscribers.







