Guys my head is blown, I only just got back now from driving home, long journey 4 hours long lol, only because i took my time from Grimsby and took lots of stops.
The Event
Anyway I attended the 5pm session today at Birmingham Custard Factory on Gibb street, which looked very decent on the outside and on the inside, the whole area was inspired by art i noticed lots of things such as the cool dragon going up the wall and the graffiti that artists had done
We did not get any freebies but anyway, who cares on to the staff and games!!

The Staff
Most of them was really friendly and helpful, and really open to gamers enjoying themselves!!
The Games
I did not get a chance to play on all the games as I loved table tennis so much with the move I played it three times, it really was that good, so I missed out on LBP2 and KZ3.
Sports Champions
This was the first game we played because there was literally no queue!!, It was amazing, the moves was so precise and lightweight and reacted to spin and different strengths of you hitting the ball, it only took a short time for us to get used to it and by the second game I was already good at it and managed to get three wins under my belt mwhahah take that
I loved sports champions so much it was really fun and so much like playing table tennis, and the pointer interactivity worked flawlessly, a definitive buy, and my wii friend said she wanted to sell her wii lol for the move that is!!


Motorstorm : A
I played on the 2D version and found it basically a really enjoying game, and it had so much going on, lots of falling buildings, dust being kicked up into the air, cars and bikes slamming you off and lots of obstacles, I often found my self crashing into other cars that had crashed it was that frantic, bt so pleasing, much better than motorstorm 1 on first hands on.
In the game there was even a part where the floor collapsed on me and my car fell down, the game was really amazing and it's a shame I never got to see it in 3D.
The handling of the car itself took a little time to respond to your input, but apart from this really good showing.

GT5: steering wheel / pad impressions
GT5 was so beautiful to look at even from watching, it really does look better in real life than in still pictures, and all I have to say is how impressed I was with it, it felt fast and the steering I found very realistic, with the force feedback being stunning, it absolutely absorbed me right into the game and I felt like I really was driving the car, it was that realistic.
The most special part about the GT5 demo was to be honest the night time driving on the controller version of the demo it truly was scary driving in the dark, well for me anyway, lol, as for the 3D on the pad version, it was very minimal and to be honest not worth dropping money for a 3D-TV, but I heard Motorstorm is the game that shows of the tech, so I will have to wait and see.
Kung Fu Rider
I really did not want to play on this game, but basically it's a basic game, where you move the move left-right for movement, move it up to jump, and t button to do the strange backward lean pose, and finally ps move button to kung fuuu!!
I let my friend play it instead, it took her a while to get used to the controls, but she really enjoyed the overall experience and found it responsive and fun, and she just had to kung fuu those poor grannies lo, so funny.
When I had a go, the ps move had gone out of calibration and so was not acting as accurately as it normally does(due to lighting being turned up very bright) but after I pointed it out, they recalibrated it and it worked perfectly again, reading my every move, overall my friend was impressed, but I left feeling like it was a wii-esque game
Heavy Rain
Heavy rain is one of my most treasured games this year, so when I picked up the move I thought, I hope this is ok, and straight away the menu interactivity is via pointer control, and when you get into the game, you walk using the navigator and you use your move controller for actions such as taking you inhaler by shaking the move, all you have to do is follow the prompt and pull the right move's lol.
At first Heavy Rain:move is a little hard to get used to, just like it as with the controller, after that when you go onto visiting lauren, you are used to the controls and can ease up a bit, sometimes i did find I did not know where the buttons was because I am so used to the DS3 but it did not put me off.
The most impressive thing about the move demo was the scene where you knock on lauren's door, after the conversation with her you get to fight the guy who is harassing her, it was really awesome and so much easier to use the move to pull off the actions, it felt more normal, I did miss a few prompts because it was so fast paced, but is loved it, it definitely improves heavy rain without a doubt!!
Fight Night: Lights out
Fight Night lights out, we have all heard bad things about it right, we call me surprised, it actually worked for me, with very little lag, but I was too busy enjoying pulling left and right punches, and I tried a couple of low blows as well which worked, I found that if you fixed with your fists sideways instead of straight it preferred it much more, and it definitely prefers powerful punches over weak ones, but I think it was designed in this way as real boxers don't just half heartedly punch out, they do it with force!!
I left very impressed with fight night, it actually worked really well provided you do it the way it's meant to be done as clearly it's gesture control based and not 1:1, it is a fun experience and is on my to buy list again now.








