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Packie said:
darthdevidem01 said:
Reasonable said:
Packie said:

I can't believe how much I loved this film. This IS Nolan's best film. Hell, I saw this movie yesterday and I still can't stop thinking about it. Bravo to Nolan!

Question to anyone who understood the film entirely. How the heck did Cobb rescue Saito in the dream? I still didn't get how he was able to reach him in the end.


TBH that's open to interpretation.  For example, what if the whole film is Cobb's dream (possible and doesn't go against anything shown).  In that case there was no rescue.  It was just another part of Cobb's own dream.

But I swear in the ending, when he rolls that thingy on the table before going to finally meet his kids that spinning thing was just about to fall before they just end the movie

so I don't think the whole movie was Cobb's dream...

Here's my theory:

As Reasonable said, Cobb was indeed living in a dream world the whole time. I didn't believe the whole "it was all a dream" theory until I thought about couple of scenes that did prove that Cobb wasn't in the real world. Remember how Cobb is constantly being chased in the real world by faceless corporate drones just like how they were constantly being chased by the sub-concious security in the dream world. It also bothered me how conveniantly saito knew Cobb's location and helped him escape the corporate henchmen, how did he know Cobb's exact location? that's only possible in a dream. There was also a scene were Cobb gets stuck between two buildings as he was trying to escape the corporate henchmen before saito found him. You see Cobb is trying to struggle to squeeze himself out of the narrow way. The whole scene felt claustrophobic for Cobb, I see it as a classic nightmarish imagery that proves that he was in a dream. But maybe Im wrong, that's how I interpreted it.

The real world chase and the narrow alley represent perhaps one of the biggest he's still dreaming suggestions.  The alley in particular is presented as classic dream anxiety and paranoia.  Saito being right there instead of in some office somewhere (in fact why is Saito always in a risky position for most of the film vs a cushy office?) is also classic dream logic.

I note also the dialogue where Cobb explicitly notes that dreams you find yourself abruptly somewhere without any real memory of how you got there - and from the very first scene of the movie, until Cobb wakes on the plane (if he does!) we are almost always dropped into the middle of the action without any real connection.

Ah.  I love these kinds of films.  I'm still debating to this day what parts of Mullholand Drive are real, which are a fantasy and what it all means.

I'm just glad to see it's been a big success.  I'm not against mindless fun so long as there is more on offer than just mindless fun when you want something more meaty.



Try to be reasonable... its easier than you think...