themanwithnoname said:
Killiana1a said:
themanwithnoname said:
If they had to pay what EA paid for BioWare, no they shouldn't have. I love BioWare, I really do, but they aren't worth nearly the amount of money EA paid for them.
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Putting Rare's and Bioware's track record side-by-side, Bioware is worth every penny.
From Rare's "Grabbed by the Ghoulies" in 2003, Rare made 2 great games in the 2000s (Perfect Dark Zero and Viva Pinata), while remaking a bunch of ports for Nintendo's handhelds among other bad games.
Bioware from Baldur's Gate 2 in 2000, Neverwinter Nights in 2002, Star Wars: Knights of the Old Republic in 2003, the Mass Effect series, the Dragon Age series, and even Jade Empire are all solid games from a game developer worthy of a contract rivaling Blizzard's deal with Activison and it's parent company, Vivendi.
Heck, Blizzard has StarCraft, Diablo, and Warcraft, which are classic series. Bioware has Baldur's Gate, Mass Effect, Dragon Age, and Star Wars: Knights of the Old Republic. From this perspective, one could make the argument that Bioware right now is as good if not better than Blizzard was when StarCraft was first released in 1998.
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I was speaking financially to which game quality means little.
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Financially and looking at all games from a financial standpoint with executives worrying "will it sell this much, will it make our quarterly numbers look better and on" is one of the reasons why you have very few companies on the level of Blizzard or Bioware.
Granted, both Blizzard and Bioware originated in an era where publishers did not dictate down to the details, but business is business and many times it impacts the quality of the game, which directly impacts the lasting legacy or lack thereof of a game.
Video game consumers are not stupid as both you and I can attest to it. Business comes in and wants something that will sell 5 to 10 million copies the first month. To do that, the utmost attention to quality and consumer feedback during the development process via betas and forums is required.