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JPH85 said:

I have actually tested this at GDC 2008, more than 2 1/2 years ago. It was working, where the character moves and lifts objects if you concentrate well enough, but that was it.


I wonder if this demonstration is also to emphasize the more cost-effective technology. Was the headset you were wearing back then the same? And did you have to calibrate your thoughts to the software?



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