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Jay520 said:

Hopefully this sends a message to other Sony first party devs. I'm still hoping MOVE/3D hasn't caused SOCOM 4 and KZ3 to go without splitscreen.


Move wouldn't affect that one way or the other - it's just a different input device.  I suppose 3D might but again it shouldn't really - 3D games will also do 2D and in 2D if they want splitsreen then the only impact is it may not be available in 3D.

Will KZ3 even have splitscreen?  The KZ2 didn't and GG said this was down to high levels of streaming and the design of the engine.  KZ3 sounds like with no-loading screens it has even more streaming and the engine is presumerably similar.  Did GG say they were going to have splitscreen this time?



Try to be reasonable... its easier than you think...