Soleron said:
I think it's more a case of finding out hy are people who don't currently buy anime aren't buying it, and creating a series based on that. A 'Wii' of anime. I agree, you shouldn't have to do that in anime to make it successful. I don't know about the Japanese market, but there are plenty of Western films and books that don't have that and are still hugely successful. |
The question of not buying anime is far more one of structure and business model then content. I love me some anime, but there's none available on satellite (outside of Shippuden on Disney XD and Fullmetal Alchemist and Kekkaishi on Adult Swim), and i'm not paying hundreds upon hundreds of dollars to acquire my favored series on DVD, hence, piracy (or something near it. I tend to stream before i'll pirate)
Funimation streams a lot of the stuff that they've licensed (and uploads most of their stuff to YouTube, too), but this model needs to get more aggressive. They need to beat the fan-subbers at their own game, primarily, provide ad-supported content and have a subbed version of the episode up 48 hours at most after the release of the Japanese episode
Similar to the problem with the mangakas and publishers crushing the scanlators, they seem to want to take the bitch way out, instead of stepping up to bat and providing what the market clearly demands: speedy ad-supported content.

Monster Hunter: pissing me off since 2010.







