Torillian said:
Story isn't just something being explicitly told to you by an NPC, it's also the general atmosphere and context under which you play the game. The fact that they made up a carnival for the gameplay setting means that there is a story even if it isn't specifically told to you by the guy with a hat. If you don't think that is a story then you would have to not count Flower as having a story either, which would be an unfortunate oversimplification of what a story means. |
Story =/= Metaphor , Flower had a message delivered with atmosphere and visuals , not a storyline with acting , Script , text and voice acting
but enough of this , your way of defining what a story is , is different than mine , i do agree with you to some point , but Metaphoric story telling doesn't count as a storyline to me.
I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...
- Wasteland - The Mission.







