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lol some people don't realise this game is coded around the pc architecture, and it has nothing to do with cell power or ram limitations, look at games like Uncharted 2, GOW III and the upcoming Infamous 2, they have absoulutely no problems at all with ps3 architecture but that is because they make proper use of the SPU's I am betting if SE are having problems with a huge open world then it may because they have not made usuage of the SPU's, I think it is doable but maybe they are having to create an engine which uses the SPU's, may I also remind you all this game is not coming to 360, and I don't think it will be possbile on the 360