Euphoria14 said:
Maybe there are 48 points on your body that is CAN track, but it can only track 20 of those 48 at a time during any given game. So let's say the Kinect can actually track the joints in your fingers and they make a game that requires hand movements, like something where you reach towards the screen and grab something, from what I see that game will be able to register that but won't be able to register anything else outside of your hands since each has 10 joints if you track all 5 fingers, although that still leaves you to figure out how to then track your arm moving back and forth. Maybe if they make a game like that you could only be able to track one of your hands and not both, we will have to see how this works out.
The whole (2) active people thing at a time and MS considering it the ultimate family gaming perripheral brings me to another point, but I don't know if that fits in this thread. |
I'm thinking that it's 20 per person making it 40, then 8 for tracking the background for distancing purposes with the software tracking the shell of the human bodies. as devs get more clever, maybe they can do hardware and software tracking in a smarter way or stress the IR camera and 360 to change points very fast in real time to track more people that way, we'll see.








