Smidlee said:
After playing Mount & Blade WSR swordfighting seem a little shallow. I thought WSR bow and arrows was better than swordfighting. In M&B you can move your character, use a shield, swing your sword in multiply directions and heights, shoot your bow, ride a horse. (You also have a lot more than two players fighting at a time yet it's online.) You also have different weapons as a one handed sword swing faster than a two handed sword (just like you can swing a wii-mote faster than any sword.) This is the problem with 1:1 motion controls, your weapons has no weight which is important when you have multiply class of weapons. |
That game sounds nearly as good as Zangeki no Reginleiv. Over 300 bows, swords, heavy swords, axes, spears and magic wands too, online multiplayer, ANY direction/height for your weapons. Can't say I noticed the weapon weight issues you speak of, did you have the same issues playing with M/KB? Maybe someone should release a plastic, casual 'swords and axes' set like the sports one we saw for Wii Sports.
WSR Swordfighting will seem shallow compared to a game dedicated to swordfighting. Zangeki has superceeded WSR Swordfighting and Archery for me. Sounds like ZnR has everything/more than Mount and Blade as well as 1:1 motion control.
Weren't we talking about boss difficulty?
Nov 2016 - NES outsells PS1 (JP)
Don't Play Stationary 4 ever. Switch!