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thx1139 said:
Reasonable said:

Do you mean the video with the skateboard?  If so you'll probably wait a long time.  That implies resolution beyond the camera plus software to take the information and create an object, etc. on the fly.  Then there's copyright issues, etc.

In short - very probably not going to happen in quite the amazing way implied.

Now, scanning in pre-set scenarios for stuff already in a game - like with the stuffed animals - that should work perfectly fine, or scanning in simple objects as shown with the Milo & Kate tech in pre-set ways.

But I doubt you're going to be able to freely scan in any object you like just because it takes your fancy and use it in any game you chose.

So I expect some scanning on a game per game basis, but not on the level implied by the marketing video.


What gave anyone the idea you could scan anything and the game/software would react to any old object.  I always took that hey I can scan my own skateboard in a skateboard game and the skateboard in the game will look like mine and nothing else.  Using the scanner or a 3d barcode like the one in this thread shows that scanning can be done.  All this talk about Kinect cant do X that it may have showed in concept videos is BS if thier isnt software now that does it.  One the thing hasnt launched yet and two even at launch you arent going to see full capabilities.  At launch of a piece of hardware when have we ever seen full capabilities.


I'm assuming from the OP he's referring to some early marketing videos MS showed which featured scanning of object and immediate use of that scanned object in a game environment.

I always took this as marketing hype as clearly, unless you hook up Kinect to something like LBP engine you're going to be restricted to pre-configured content for games and while some scanning will be supported it's unlikely to be anything like that shown in the videos.



Try to be reasonable... its easier than you think...