| makingmusic476 said: I gotta say, SCEE have really stepped their game up this gen. They've thus far bought Guerrilla Games, Evolution Studios, and Media Molecule, plus signed deals with Quantic Dream and Tarsier Studios. In terms of internal studios, they've grown from four to seven, actually passing up SCEA to become Sony's largest development arm (as they only have six studios). |
While they had grown from three to seven this generation (bigBig Studios was a subsidiary of Evolution Studios, and acquired at the same time), they essentially folded back into six when Studio Liverpool and Evolution Studios merged into one studio. They still have distinct teams (and logos), but they're not full separate studios, they share management/resources, they're soon going to share a building and a lot of redundant staff was let go.
Also worth noting, the deal with Quantic Dream doesn't give them IP ownership. It's more similar to Microsoft's previous deals with Oddworld Inhabitants (Munch's Odyssey), Sega (Shenmue II), Epic Games (Gears of War, Shadow Complex), Remedy (Alan Wake) or Crytek (Kingdoms). Or Sony's own previous deals with Universal (Crash, Spyro).







