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Solid_Snake4RD said:
Alby_da_Wolf said:

A rough calculation is easy: releasing next year they could sell a console twice as powerful as the current one for $300 with around the same margin they have now. But if they want to offer 1440p (and that not be just a 1080p upscaled), they need a console twice as powerful just for this, then they need to furtherly double it if they want to offer 3D up to max res. So they need to release consoles 4 times as powerful as the current ones,

1) PS3 can do full 1080p 3D

this can bew made without losses in little more than 2 years. Then there are motion controls that add some bucks (they sell them for $100 to $150, but the cost to build them are much lower), so including them as standard equipment without exceeding the $300 threshold and without delaying the launch, they'd lose initially a few tens $ per console. Quite acceptable for their business model, their initial losses this gen were much higher.

i don't think motion controls will be big next gen

So if they are really at an advanced development stage, MS and Sony could launch in Autumn 2012.

MS will launch before 2013

SONY won't as they need atleast 2 years  to market PSP2 which release next year

About Nintendo, it depends on a lot of things, Wii is still healthy, despite not as strong as in its best periods, and they could settle on 1080p, making possible a 2011 launch without losing money, if really necessary.

Wii2 won't come in 2011 as they need 2 years to market 3DS and as it is they won't need to go so early

What no developer will accept from any console is skimping on main RAM: even with streamlined OS on consoles eating less RAM, if a PC now is commonly equipped with 4GB, to avoid difficulties in porting of multiplats a new console can't go below 3GB, or 2GB as a bare minimum. But RAM cost is already so low that launching in 2011, or even later, fitting less than 4GB would be not only short-sighted, but unjustifiable.

if one console is HD and takes an overall need then the multi-plats won't even be needed

About graphics, 1GB RAM is currently already common also on cheap cards, so no need to go below it.

2) the graphic RAM doesn't need to be there,they can do a unified RAM

and SONY could even remove the GRaphic and do 2 CELL as it does a pretty good job

also what is the speed of the upcoming SSD's,can that be used for RAM?

1) With the same polygon count as 2D? (meaning having to calculate twice as much polygons, not just pixels).

2) Cheaper but slower, and not necessary now that RAM is so cheap.



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