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Coca-Cola said:

So no one is impressed with the complex work behind the achievements? 

Does the process make sense to anyone?

I'm thinking that it took a while for Sony's Trophies to appear cause it took a long time to figure it out.

what does PS3's trophies sound like?  Never heard it - don't have PS3

http://www.1up.com/do/newsStory?cId=3180441

Do be aware, though, that when we say "highly technical," we mean it: "Since the launch of Xbox 360, game information has been defined using a Game Development Kit (GDK) tool called XLAST, the Xbox LIVE Authoring and Submission Tool. XLAST writes the game information to an XML file called an XLAST file," Curley explains, and that's just the beginning of a lengthy explanation that involves flow-charts and chunks of actual code used for examples.

It took a while for Sony trophies to show up because a lot of games were half way through development when Sony decide to add them in. These games have deadlines so I can see why some  developers will not take the time to go back to add in trophies. It's the same with motion controls. It's better, like  the Wii, to have motion controls from the beginning  than to add them on later like Sony and Mircosoft.