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selnor said:

As many have pointed out before. The PS3's memory architecture is the issue. it has only 256mb available to the CPU and 256mb available to GPU. 

Niether can borrow from each other. Whereas a PC has alot more available. And the Cell is a long way behind current CPU's.


dood..... the system can use the XDR for graphics, just not the GDDR3 for the system, you've obviously read or remembered wrong.