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selnor said:

As many have pointed out before. The PS3's memory architecture is the issue. it has only 256mb available to the CPU and 256mb available to GPU. 

but the GPU doesn't take all the load,it shares it with the CPU so GPU memory can be better allocated and CPU memory can used for other things

Niether can borrow from each other. Whereas a PC has alot more available. And the Cell is a long way behind current CPU's.

complete bullshit

we can't compare CELL to other CPU.different architecture