By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Helios said:
I_hate_Itagaki said:

Those games are the 'offensive' portrayals of women you were talking about.

So, what are 'female' characteristics to you?  If we fallows that patern, many characters must be females! Squall is emo, so he must be a girl! I mean, all girls whine and cry! Samus must be a guy, she's running and kiling scary aliens without her frying pan :D

No, that's a strawman (and that goes for you, too, Weegee).

What I am saying is that a realistic take on a male/female character takes the general characteristics of human gender roles into account. A story does not exist in a vacum - it extends to, and is inspired by, the world, and must therefore reflect it.

I played Odin Sphere recently; George Kitami could well be critizised in some respects, but I still think very highly of his portrayal (or rather, characterization) of women, mainly because it, on the whole, makes sense - and thematically, it is quite brilliant. I won't spoil the excellent ending and the thematics thereof, but I will say the women in this game are women (without being weak or frail, i.e. stereotyped), yet in the game, one of the leading femes foils the plans of her insurgent cousin; the other two break free of their respective father/grandfather's influence. An ostensibly feminist creed, would you not agree?

I never played Odin Sphere, so I don't know. If what you say is true, yea. I would be surprised because it's a JRPG in anime style, but who knows :D

I'm still saying that sex doesn't change the character. A good exemple of that is Jill Valentine and Chris Redfield. They are almot the same characters; Same strenght, same fears, same courage, but they are a bit different. Not because of their sex, because their personalities. If they changed each other sex from the beginning of the serie, they would have been the same characters. I don't think sex changes anything if you know how to make a good character.