By using this site, you agree to our Privacy Policy and our Terms of Use. Close
NunedQ said:

Guys, stay OT, threads about the beta...

 

man, i liked that rally points were  attack move, if you're being attacked it can be a disadvantage like this.

Well this is all within the purview of the thread as I envisioned it when I created it. In an odd twist it is actually the situation you describe that led to the change. Building up a force to properly counter rather than suicide one unit after another is apparently better in many situations. I haven't been in any of them, but I suck.

@Truck
I have wanted to put together a 4v4 team since they patched it in. Count me in so long as you don't want to get ultra competitive super fast. I like to just have fun, and if I get better as a result then so be it.

 Well apparently the last patch of beta was patch 16, at least in terms of balance changes. I guess now is the time to weigh in on the balance of it all. I think the game is overall well balanced, but I don't like how it was done in some cases. Reapers are worthless after 5 minutes and that is just how it is. I can think of a couple other problems like countering Battlecruisers after a certain critical mass is hit, but since it works out in the end no major complaints.



Starcraft 2 ID: Gnizmo 229