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Wagram said:
selnor said:
Hephaestos said:
selnor said:
Hephaestos said:

Why are the sales of an MMO brought up?

Success is counted in number of suscribers.... Every year, each suscriber has paid about the price of 2 fully priced games in fees.... so 200K suscribers is probably the equivalent of a 1.5M selling regular game (with price decrease), revenue wise.


Even if you are right. M$ do not benefit from this. Remember SE are asking M$ to change their policy, for M$ to make a bit on game sales. M$ make nothing off of SE monthly subscription. 

See my point. 200,000 game sales in 4 years is less than spare change to M$. Especially when their policies are called into question. 

I do see the point... it's true it's not interesting for MS.

(but it's all the more interesting for Square to have it on 360... i'm still convinced they tried to hard ball MS because it was FF and are now bitting their fingers :-p)

Yeah it's wierd. M$ will know exactly how many copies of FF11 sold and how many still play it on Live. 

If this was FF15 maybe SE would have some hardball tactics available. Considering FF13 sold 1.5 mill on 360. But FF14. An online game? Where the previous iteration performed so badly in sales it's nearly untrackable?

SE were dreaming playing hardball. LOL.


Preformed so bad in sales that the game generated more revenue than any FF game.

LOL FAIL @ SQUARE! THOSE NOOBS.


on console obviously.  Your just trying to start stuff now because its obvious that all this huge revenue from FFXI had NOTHING to do with the 360 version.  You really think a game that barely sold 200k copies on console generated huge revenue for either MS or Square Enix?  Obviously if this was a PC argument than yes of course it makes sense to make FFIV and it will be hugely successful on the PC.  On the other hand it would be flat out stupid for MS to go out of their way to bring the game to the 360 when they will get hardly anything out of it at all.