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"If your display has the option to choose between "PC" levels (full range) and "Video" levels, then you would want 0-255 for both. If you're using full range on a display that does not expect full range over HDMI, you then completely lose shadow details, as pictured above.
You're best using full if you can see all the boxes on it. It should, in theory at least, give you slightly smoother gradients."

So Full is better, so how is it detrimental again?


I bolded the part of his post you clearly didn't read. BTW full range is Full RGB, in case you just didn't understand what he said.

from what i have read, it gives deeper colors but not deeper blacks.


Not entirely true.

It in no way changes how "deep" colors are, just what level black and everything else is set at. Again, if you have a set that expects black to be 0 and its outputting 16 then you're "black" isn't really black, however the PS3 doesn't do BTB (blacker than black) like most high end equipment.

The reason colors would look deeper is because everything is shifted to slightly darker when black goes from 16 to 0. You can easily try this by setting the brightness lower, and it should make the colors "richer" since that is caused in part by how dark they are.

so my ps3 game looked fine on my tv yet it looks washed out on their capture card?


You still aren't understanding what full RGB does at all. Normal TV sets expect black to be at a certain level (16 on a scale of 0-255) That level is what the limited option outputs, meaning the picture will look fine. Full outputs black at a lower level (0 on a scale of 0-255). Now if you have a TV that expects black to be at 16 and you set it to full, you are essentially clipping a good part of the shadow detail.

Now how this relates to the capture card is simple; their tvs expect black at 16, thats what the PS3 outputs, and it looks fine. The capture card is set to expect black at 0, PS3 outputs at 16 and everything looks lighter (aka washed out) Get it?

Oh, and funny that you now agree with me about the color being dependent on the settings on the TV when before Limited RGB was "compromising the PS3 color capabilities"

yes, my set passed that test.


You're set likely has an option to change between "video" and "pc" mode, which will change the level teh set expects black to be at. Changing it to video will make limited look identical to full, fyi. For what its worth the PS3 is stretching the limited RGB to Full RGB, so the option really doesn't make much of a difference if you properly calibrate the display (unless you're big on bluray)

"Good to know. Full range is always best to use if you have the option of displaying it properly though."

uh huh


Where did I say you shouldn't use full if your set can handle it? hmm, I seem to remember claiming that most TVs cant handle it properly, and should be avoided on those.

About the customer thing, you declared customers wouldnt notice a difference, i just corrected you
by stating what definition of customer i meant when i said they would know the difference.
i for one would consider myself a customer from JL's definition not a consumer.
I research before i buy.


And I stand by what I say that only the hardcore who actually know about GT and comparison vids are going to watch this. People generally go for major reviews and owner testimony, not geeky comparison vids.

why arent we mister high and mighty, oh im sorry i didnt see the pop-ins and the tearings or the jumpy framerate, maybe if you pointed it out for me i would know... -_-


Sorry for getting terse, but when you go and make a sweeping generalization like that it makes yourself look kinda bad.. especially when the video you linked to contained some of those thing... or how you continually fail to understand full rgb, which leads me too;

i think youre also very confused with RGB yourself.
saying you lose shadows, and it crushes blacks, which basically only happens when your set doesnt support full RGB.


I think you're very confused about what I wrote, if you actually read it/understood it. So I guess I get to quote myself and bold the parts you missed.

Essentially the option is there to compensate for the different ways a TV handles brightness vs a monitor and some HDTVs. What the setting is actually doing is changing the output from 7.5 IRE to 0 IRE - a setting which changes the black level of the output and in no way changes the "color capabilities". Also setting RGB to full on a set that defaults to 7.5 IRE would result in crushing and make the picture look worse.


7.5 IRE would be a TV set that doesn't support full RGB in case thats the part that tripped you up.

Also notice how I said it would have negative effects for most TVs, but would be beneficial for Monitors and HD sets, you know, the things that actually support Full rGB.

Not to mention that you wont get crushing on a set that doesn't support full RGB if you have the option set to limited. Crushing will only occur if you set it to full on a "limited" set - which is where you seem to be confused, suggesting that a non-full rgb set will see crushing.

i just explained it in my other post, first you call the fanboys arguing at GT "console warriors"
calling the comparison video ammo for their little battle.
and then you try to lump me along with them...
yeah indirect name calling is no different than name calling...


Sorry you missed my intent.

You were claiming the video was biased because RGB wasn't set to full and that that somehow compromised the "PS3 color capabilities". Besides the hyperbole that just isn't true. I said GT gave into people like you; people who really don't know what RGB full and Super White does and claiming that they are rigging comparison videos by not enabling them.

seriously bud, you need to lighten up, It a friendly discussion...


Man, I just forgot I'm on the internet. For a second I thought everything I wrote was meant literally. Serious business dood.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"