Soleron said:
|
That's how the screen works, not the the GPU. They render the scene twice, for each eye.
I'd also argue RE4 was pretty impressive on Gamecube, progression didn't exactly halt in 2002.
Soleron said:
|
That's how the screen works, not the the GPU. They render the scene twice, for each eye.
I'd also argue RE4 was pretty impressive on Gamecube, progression didn't exactly halt in 2002.
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