Metallicube said:
By complexities I mean every little move makes a huge difference in the game. There is a ton of variety as you can play a game multiple times and get completely different results. I don't see this with many of the more linear games of today, and I certainly don't see it with Kinect's games. I'm just judging from what I've seen thus far. There are plenty of videos of Kinects games, and none of them really seem to show depth and variety. Instead I see things like a jogging game where all you can do is jog faster an jump over hurdles, or a rafting game where you merely shift back and forth a couple feet in each direction. Of course, I could be wrong with my judgement on some of the games, but from what I've seen, that's the impression I get. |
-@ bolded. Kudos for clarifying. But dont you think its better to experience it first than make bold statements like that.
-"There is a ton of variety as you can play a game multiple times and get completely different results"
I dont get this part. So by variety you mean every time you play, you always get a different result. That is just silly. As 90% of the time on any game whether casual or linear etc, you will likely always get a different result each time when you play the game multiple times.








