disolitude said:
M.U.G.E.N said:
disolitude said:
Im kind of curious...
The game sold 50000 copies and only broke even.
At 15 bucks the game generated 750000 dollars on day 1. What is the Sony PSN/Publisher revenue split?
I mean, what kind of an independant publisher with 4 people has this kind of money to invest? Braid cost 200000 dollars and even that got a lot of attention for costing that much.
|
you should really start reading things better
broke even on release day
50k in week one
got it?
|
Ah yes...must read the fine print. Did they reveal frist day sales?
|
Nope not that I know of at least. But it's a very small team....but damn what an outing for their very first game :S