shio said:
disolitude said:
shio said:
voty2000 said:
shio said:
voty2000 said:
So 53% sell more than 100,000? That sounds really good to me. Either Joe Danger sucks or Hello Games isn't very bright. I was actually suprised that so many games sell that well(if the data is correct).
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No, only 53% sell more than 25,000. 30% sell more than 100,000 copies.
And what's with the insult? Joe Danger is being a success on PSN, and those developers have more insight than most people on the matter.
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From the OP "23 per cent sold around 100,000 copies, 13 per cent 200,000 copies and 17 per cent more than 200,000. " I'm not insulting the game in any way. I'm saying that their stats seem to suggest that most games do sell well so it should have been released on both.
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Add up the 47% of those that sell less 25k with the 23% that sell up to 100k, and you get 70% that sell 100k or lower. So only 30% sell more than 100k.
I believe the intention of the dev wasn't "sold around" but "sold up to", which makes vastly more sense.
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Direct quote -
"23 per cent sold around 100,000 copies, 13 per cent 200,000 copies and 17 per cent more than 200,000."
"around" being the key word. 53% sell around 100K or more.
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In which case, people have been saying that he made a mistake and meant "up to", because otherwise it would mean that no game is selling at 40k, 50k, 75k, 130k, 150k, 170k, etc...
either way it means that only 30% sold more than "around" 100k. And since many developers only break even at 100k, you figure it out.
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