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sc94597 said:
routsounmanman said:
jarrod said:
Severance said:

Action RPG needs Skills? , hm... lets see

KH playtime 30 hours with all extra bosses

toughest boss : Sephiroth

easiest way to win : pressing , XXX , YYY, XXX ,YYY ,XXX and be sucked

FF Playtime 80 with all extra bosses

toughest bosses : all extra bosses

easiest way to win : to actually get experience.

Jesus chirst, why the hell are you using abject shit like Kingdom Hearts?!

Go play some Monster Hunter, Ys or Demon's Souls and get back to us...


MONSTER HUNTER IS NOT AN RPG!!!

I'm sure he knows that. It not being an RPG doesn't mean that the combat isn't comparable though, especially when combat doesn't determine whether a game is an RPG or not. This is even more true, when we are comparing with  games that have a focus towards real-time action regardless of genre. Basically we must ask what disqualifies Monster Hunter as an RPG? The answer isn't its combat. That is the same reason why Metroid Prime for example isn't a First Person Shooter despite there not being a major distinction in terms of combat. It is the other gameplay elements, such as an open-world setting, and a fluid Main Quest/Sub-Quest system opposed with a sectioned one that disqualifies Monster Hunter. I would've said customization and menu-management would be other traits that make a distinction, but we all know Monster Hunter excels at that even more than some RPGs. 

It doesn't matter; it's like a reflex; someone mentions MH in a RPG discussion, MONSTER HUNTER IS NOT AN RPG!!!