I have to say though, there's a problem with many turn-based games when most of the strategy is merely "use fire on ice-based enemies". That's not strategy compared to the strategy used in real strategy games like Fire Emblem or Civilization. There's nothing wrong with turn-based, but most turn-based games I've played (FF, Lunar, etc.) are pretty much the easiest games I've ever played. There is very little strategy/knowledge/intelligence needed to play them.
Still, some of them (like FF6) are among my favorite games ever. If they want to appeal to a more western audience, the turn-based system used in some of their RPGs needs a level up =) and they need to have more instances of compelling stories and characters without over-dramatization. Well, that's to appeal to me at least =)







